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Level 3

This level has a 2D pixel art style, the player must navigate the level battling enemies and overcoming obstacles. They now have access to their chosen weapon and the clothing choices start to become apparent. The special ability for this level allows the player to downgrade the enemies to their versions from the previous level. Notable features include random state-based enemy behavior and object avoidance scripts.

Click here to download and play the full game (Unity Application)

Click here to download and play Level 3 (Unity Application)

Level 1

This level is purely text-based, the structure for the level was obtained from the Tidy Text Adventures asset found in the Unity asset store. Once designed; new scripts were created to track the player’s input, this was so items could be tracked and customization decisions could be implemented at a later stage. The level consists of various puzzles that must be completed in order to proceed. The player can collect weapons, clothing and abilities; this is the first stage of customizing the character.

Click here to download and play the full game (Unity Application)